05october2012 - A year to create vision as a contribuiter on the future of european lifelong learning
A
year to create vision as
a contribuiter on the future of european lifelong learning
In
June 2011, Maja was far from imagining that her
research and deep personal dedication to GBL - Game Based Learning in
Europe, compiled and edited on your www.engagelearning.eu, will have
continuity.
When
she
is contacted by me, her happiness were great - because we always like
to see our efforts recognized by others - but retained some
reservations about the viability of what we exposed.
Today
(www.projectgreat.eu), we are looking to
promote an International Conference in Lisbon in September 2013 and
preparing presentations and interventions in some European countries,
including in Brussels. Products and results are flowing and giving
effluents. Open Education Resources as we are committed to.
The
PTeam, a team of trainers / consultants gathered voluntarily
in Portugal, leaded by Manuel Peixoto from APG (www.apg.pt)
took their one route to create a supply of training (of trainers and
managers) that can be distributed in European channels (via eLearning
platform) and certified, giving a strong contribution to the process
of recognition of informal and non-formal learning.
This
team is in connection with other teachers / trainers from the
partnership (Austria,
Italy, Turkey, Romania) and associated partners
(http://www.projectgreat.eu/partners/links/associate)-.I
t
is known that GREAT was
born by the will of the European Commission, through its program of
life-long learning, on 02 October of that same year.
Today,
it is clear that GREAT is more than a European project: - is a stated
desire of many European knowledge
agents to contribute to the future of lifelong learning in Europe
and, in particular, to the strategy of education / training E&T
20202 that is designed for the period 2014-2020.
The
dissemination strategy, pursued in a systematic manner
(http://www.projectgreat.eu/project), based on the theme "Games
Based Learning -
Digital Games enhancing Learning ", popularized by the acronym
GBL is being spread through dissemination sessions GREAT at national
level and in our magazine staff. Already ran in Romania and Croatia,
arrived in Brazil, Ireland and Italy.
Relying
on the methodology,
GBL is about to know the new trends in Europe (and, come to find out,
in the world) on the development of learning systems in structured
training methodologies and enhancement of behavioral skills using
digital fun games. (Referred to distance themselves, from serious
games or gamification).
Europe
is.
yet, starting its initial steps in this learning methodology
(although it already appears in the documents of European strategic
direction for education and training since 2009, decision of the
European Parliament), and with GREAT, this partnership works on the
first league for innovation and the future of lifelong learning.
Be
a GREAT learner
Etelberto
Costa
05
October 2012
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